v2.0.0 Built-in MIT
HoYo Toon v2
Genshin shading from the game's own light maps, shadow ramps and face SDF. The textures are not part of the pack: set a texture folder per character. Parts without textures fall back to HoYo Toon v1.
Recommended Models
Official Genshin MMD models + that character's game textures
Tunable Parameters
15 Parameters| Key | Label | Default | Range |
|---|---|---|---|
softness | Shadow softness | 0.02 | 0.002 .. 0.2 |
night | Night ramp | 0 | 0 .. 1 |
specular | Specular strength | 0.5 | 0 .. 2 |
shininess | Specular sharpness | 12 | 1 .. 64 |
metal | Metal reflection | 1 | 0 .. 2 |
faceSoftness | Face shadow softness | 0.02 | 0.002 .. 0.3 |
faceCast | Face cast shadows | 0.6 | 0 .. 1 |
faceFlip | Mirror face SDF | 0 | 0 .. 1 |
rimWidth | Rim light width | 0.1 | 0 .. 0.5 |
rimStrength | Rim light strength | 0.3 | 0 .. 2 |
ambient | Ambient | 0.6 | 0 .. 2 |
eyeBrightness | Eye brightness | 1 | 0.5 .. 1.5 |
fbDarkness | (no textures) Shadow darkness | 0.85 | 0 .. 1 |
fbWarmth | (no textures) Shadow warmth | 0.3 | 0 .. 1 |
fbFaceWidth | (no textures) Face width | 0.8 | 0.2 .. 2 |
How to Install
1
In-App Install
In the app: Go to the "Shader" (셰이더) tab > "Online" (온라인) and click "Install" (설치) on the pack card.
2
Drag & Drop ZIP
Manual install: Download the zip archive and drag & drop it directly onto the MMDX12 window, or click "Install ZIP" (zip 설치) in the Shader manager.