Chromatic aberration
A lens effect: red and blue fringe apart towards the edges of the frame.
Curated cel-shading and styling packs for character models in MMDX12.
A lens effect: red and blue fringe apart towards the edges of the frame.
Old tube monitor look: a slightly curved screen with horizontal scanlines and an RGB mask.
Film grain noise that changes 24 times a second. It lies strongest on the mid-tones.
HoYoverse-style cel shading for official Genshin Impact, Honkai: Star Rail, and Zenless Zone Zero MMD models. Features SDF-like head-driven face shadows, two-tone body ramp, and flat ambient lighting.
Genshin shading from the game's own light maps, shadow ramps and face SDF. The textures are not part of the pack: set a texture folder per character. Parts without textures fall back to HoYo Toon v1.
Soft cel shading for the official Eternal Return MMD models: soft-edged, low-contrast coloured shadows (cool on cloth, warm on skin), a lifted blue shadow floor so black clothes keep their form, near-flat faces, a soft hair gloss band and a wide environment-coloured rim. Ships a pt_surface.hlsl twin, so raster, RT, path tracer and offline GI share one look.